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Damaskox

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Damaskox last won the day on February 14 2023

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  1. Decided to jump back in the browser version. It works faster than the Windows Store version too. And my Macro Express macros work there now.
  2. HIYA! Whatsapp's Desktop .exe has changed. It's downloaded from Microsoft's appstore nowadays. I have some emoji macros running in Whatsapp. I just found out the new .exe's location in Program Files and updated all my macros. However, none of them still works in Whatsapp! (they worked fine in the older, non-Windows-store-.exe -version) Path: C:\Program Files\WindowsApps\5319275A.WhatsAppDesktop_2.2313.6.0_x64__cv1g1gvanyjgm\WhatsApp.exe I added the .exe as a full path but after saving and reopening the macro edit window it just shows it as WHATSAPP.EXE
  3. And I can safely assume that there won't be one either?
  4. Is there a dark theme? This all white makes my eyes hurt 😂
  5. Is it possible? I'd need a macro that starts when I press mouse4 and mouse5 down at the same time. Another question! Can I command a macro to start after you keep (a) specific key(s) pressed down for x seconds?
  6. Greetings! I have two different folders for the same game. The other folder contains the original game, and the other folder contains the modded version of the same game. Every time I want to play either the vanilla or the modded game, I need to rename the folders for Steam to recognize the version of the game I want to play at the moment. For a while I changed the names of the folders manually, but I got fed up with it and created a macro to do the boring and slow work for me instead. I have a prompt of two options, between playing the modded or the original version. When I try to use the Rename Folder -command in my macro, it creates an error. The folder won't be renamed. I see no reasons for this error. I have checked many times, that the macro should work as intended. I have checked the folder names. I have closed Macro Express Pro and reopened it with admin rights. Nothing I have tried has worked out so far. Here are two screenshots about the case. Any ideas? Thanks in advance!
  7. If you can't see anything covering it up, it must mean I don't have it. Then it's missing and I need it. This is how it would go in my thought: 1. In the beginning, a variable called Act I is true and Acts II-V are false. 1.5. In the beginning, Act I is showing five items in my Multiple Choice Menu it should show, since the first Act is active and the rest are inactive 2. I can manipulate these five items/elements within my Multiple Choice Menu, which open their own behaviours when I use/choose them 3. During the process, something happens, and a new/another variable, called Act II, becomes true, or active, as well 3.5 Because Act II becomes active, it adds five more elements to choose from at the same Multiple Choice Menu we had in the beginning So now I have Act I and Act II active/true, while the Acts III-V are false, or inactive 4. As soon as the second Act becomes active, five more options appear in my Multiple Choice Menu I started with, thus making ten items available for choosing 5. Continue the steps for Acts III and IV, until, in the end, all five are active, giving me seventeen options to choose from, in the same Multiple Choice Menu Feel free to let me know, how this is achieved. I haven't done this before - this is why I am asking for help ^^ And I am sorry, if I have been unclear so far =(
  8. I am happy that you are asking! ^^ I have four variables, which creates five text variables. If only Act I is active, only five text choices are visible in the Multiple Choice Menu. If both Act I and II are active, ten text choices are active in the same Menu, and so on. Act V has no text variables at all. I am supposed to code each text variable in the Multiple Choice Menu within the act variables, so something happens when you choose whatever text variable is listed in the Menu. I wanted to set those Act -variables true or false. I have no knowledge of any Boolean stuff. I don't know anything about those lines and packages. I hope my explanation in this reply clarifies something? Please, ask more if you need to know about more stuff ^^
  9. Hi! Thanks for your reply. I must admit however, I can't understand much about this hint. Could you show me some step-by-step advice on the matter? Some pictures about my current...well, situation. Not that it may work, I don't know...
  10. Greetings! Sorry, if a topic like this already exists. After a real quick search I didn't find anything. I am generating four variables. First three I give five different words. The last one I give two. I create a Multiple Choice Menu. I set these four variables in this Menu. I want to deactivate the last three variables. Thus, I want only five items to be shown in my Multiple Choice Menu, trough only the first variable. As something happens later and I activate another variable, more choices would appear on my Menu. 1. Can this be achieved in any way? 2. Can I setup later "If you choose this option, something happens" for every word I have set up in each variable? (all 17 words appear on my Menu, when all four variables are abled. This is a promising attention) Thanks in advance! ^^
  11. Thanks! I didn't know about this Shift+F10...or the existence of any Shift+F(unction) -command. Thanks for the info!
  12. Greetings! (I took a quick peek in the Search but didn't found any topic to my same problem.) I need to add the Menu Key (https://en.wikipedia.org/wiki/Menu_key) in the text Type Window. I checked out The software's Help and Google but didn't find anything. Does anyone know, can it even be added?
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