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Cander

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Everything posted by Cander

  1. How can I get the macros to do more then Activate certain client windows, the client uses it's own mouse cursor and everything though. Can I get around this somehow? It will activate, but won't use any other commands
  2. Alright, just did a better check..sadly, even worse news. The color reference goes from like 130k to 10 mil-ish.. so doing a few random numbers would probably be useless. And the black around the area's are not all black or something, because they go up in color ref. to like 4-500k. And those are maxed, is why they are yellow, if they generate and are not maxed they are red, and the red goes way up there just like yellow.
  3. How can black have a pixel color reference number like 500k and yellow have one at around that reference number too? Can someone tell me how to decypher pixel color reference numbers? Is it like a RGB thing? I don't understand how Red, yellow and black can all have a pixel color reference # in the 500k area.. I want to convert the color ref to a RGB value and then I can do like.. ' Get the lowest RGB that a color yellow can be and then just set it up to Accept anything above that is yellow. Since my yellow color pixel varies so much The numbers automatically generates various yellow color pixels and places them in different spots each time, so I'm going to need to do a "If it's greater then colorref #, then it's yellow." But color reference numbers are outta' whack, so I need to convert them to a RGB or something so I can be able to determine the lowest yellow RGB value.
  4. Yeh, I have ME. And I was thinking about doing, as you said a Line across like 20-30 X-Y coords and just checking for one pixel color.
  5. Well I am working with 6 numbers, multi-line, ranging from 1-20 like so: 11 12 20 (These colors are all Red, because they are not maxed. 16 14 9 Those are bad, I want to acheive, 18 18 21 (These are the maxed numbers for this class, so they are all Yellow.) 18 18 18 And so the program would first, go click the button that generates the numbers. Then it would do a check on the x-y coords where the yellow pixel should be consistant, but it isn't because everytime you generate the numbers they move ever so slightly, throwing off the pixel getters IF numer # then it's Yellow option. Should I take a color sample from the yellow number and then keep looping a Get pixel in a radius around the whole number area in X-Y coords. But then I would have to do like 200 loops of checking X-Y coors in different spots for One color. And I would have to do that for 6 numbers. That's the only thing I can work towrds right now.. Any advice on a better plan?
  6. Alright, what i'm TRYING to do is.. 1.) Activate the window i'm trying to create a macro for 2.) Move the mouse to X-Y's 3.) Click and then check if the pixel is the correct color 4.) If it is, then play a .wav file and pause the macro 5.) If Not, then do it all over. I don't have any real experience with creating macros, But I'd love some help bringing my vision to life. <begloop>(99999) <cmds> <actwin>("[Window |ThunderRT6Form|#244|#120]\[Reroll|ThunderRT6CommandButton|#32|#432]",0,0,"no") <if_win>("[Window |ThunderRT6Form|#244|#120]","NOACT",0) <wx>(250,1) <execappex>("C:\Program Files\game\game.exe","","%_vQuoteChar%C:\Program Files\game%_vQuoteChar%",0,0) <wx>(250,1) <mm>(1154,757) <wx>(250,1) <mlbd> <wx>(250,1) <mlbu> <wx>(250,1) <mm>(400,190) <wx>(50,1) <mlbd> <wx>(250,1) <mlbu> <wx>(400,1) <mm>(329,592) <wx>(400,1) <mlbd> <wx>(400,1) <mlbu> <wx>(400,1) <display_getpixel>(360,501,vColor) <wx>(400,1) <if_num>("vColor=>5500000") <wx>(400,1) <beep>("C:\Documents and Settings\John\Desktop\Downloaded\beep-1.wav",1) <wx>(6000000,1) <else> <mm>(329,592) <wx>(5,1) <mlbd> <wx>(10,1) <mlbu> <endif> <endloop>
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