linktoit Posted February 11, 2008 Report Share Posted February 11, 2008 I am using my macro in a game. Currently the situation is that I have the macro repeating a certain number of times then it moves my character to a safe spot then shuts the game down. The problem is that I never start the macro at the same time every day. So every time I have to manually figure out how many times the macro can run before it needs to shut down at 4:15 am. Which is agravating because I don't always have time to do that. What I am hoping is possible is to refine the macro so that if the time is 4:00 a.m. to stop repeating and finish the macro on out to the end, which moves my character to a safe location. I have yet to find a option for that or any where on the web where people have similar situation. Quote Link to comment Share on other sites More sharing options...
johnboy691 Posted February 11, 2008 Report Share Posted February 11, 2008 You have a repeat start and a repeat end. Use an integer variable to grab the hour and IF it's great than 4AM have it do a break. You can also use a combination of AND or OR if you start it before midnight, etc. Put these right before the repeat end. Should work. Quote Link to comment Share on other sites More sharing options...
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