Yehnfikm8Gq Posted March 1, 2010 Report Share Posted March 1, 2010 This is related to a post in ME3 forum related to waiting for more than one event. I did not see much point in point in posting in that forum. Here's a crude method of having alternative "Wait For" states. I've used two key presses as it's easier to demonstrate. Because the time resolution is at least 1 sec per item, it's not very responsive. Keypresses work best by tapping the key. I'm not sure if anything like this has been posted - if it has here's a reminder. The ding is just to give an indication it's looping (change to your choice). The macro loops ignoring errors and skipping the GoTo commands. When a key is pressed the macro jumps out of the loop to do the desired actions. :start Sound File: DING.WAV Wait for Key Press: A On Error Catch Error: The condition was not met within the specified amount of time Goto:SKIP KEYPRESS A End Catch Error End Error Goto:WHATEVER YOU NEED TO DO 1 :SKIP KEYPRESS A Wait for Key Press: B On Error Catch Error: The condition was not met within the specified amount of time Goto:SKIP KEYPRESS B End Catch Error End Error Goto:WHATEVER YOU NEED TO DO 2 :SKIP KEYPRESS B Goto:start :WHATEVER YOU NEED TO DO 1 Text Box Display: Key Press A Macro Stop :WHATEVER YOU NEED TO DO 2 Text Box Display: Key Press B Macro Stop <LABEL Name="start"/> <SOUND FILE File="C:\\Program Files\\Macro Express Aux\\DING.WAV" Wait="FALSE" _PROMPT="0x0007"/> <WAIT FOR KEY PRESS Key="A" Indefinite="FALSE" Hours="0" Minutes="0" Seconds="1" _HANDLE="0x0014"/> <ON ERROR/> <CATCH ERROR Code="20"/> <GOTO Name="SKIP KEYPRESS A"/> <END CATCH ERROR/> <END ERROR/> <GOTO Name="WHATEVER YOU NEED TO DO 1"/> <LABEL Name="SKIP KEYPRESS A"/> <WAIT FOR KEY PRESS Key="B" Indefinite="FALSE" Hours="0" Minutes="0" Seconds="2" _HANDLE="0x0014"/> <ON ERROR/> <CATCH ERROR Code="20"/> <GOTO Name="SKIP KEYPRESS B"/> <END CATCH ERROR/> <END ERROR/> <GOTO Name="WHATEVER YOU NEED TO DO 2"/> <LABEL Name="SKIP KEYPRESS B"/> <GOTO Name="start"/> <LABEL Name="WHATEVER YOU NEED TO DO 1"/> <TEXT BOX DISPLAY Title="Key Press A" Content="{\\rtf1\\ansi\\ansicpg1252\\deff0\\deflang1033{\\fonttbl{\\f0\\fnil Tahoma;}}\r\n\\viewkind4\\uc1\\pard\\f0\\fs16 \r\n\\par }\r\n" Left="Center" Top="Center" Width="278" Height="200" Monitor="0" OnTop="FALSE" Keep_Focus="TRUE" Mode="\x00" Delay="0"/> <MACRO STOP/> <LABEL Name="WHATEVER YOU NEED TO DO 2"/> <TEXT BOX DISPLAY Title="Key Press B" Content="{\\rtf1\\ansi\\ansicpg1252\\deff0\\deflang1033{\\fonttbl{\\f0\\fnil Tahoma;}}\r\n\\viewkind4\\uc1\\pard\\f0\\fs16 \r\n\\par }\r\n" Left="Center" Top="Center" Width="278" Height="200" Monitor="0" OnTop="FALSE" Keep_Focus="TRUE" Mode="\x00" Delay="0"/> <MACRO STOP/> Quote Link to comment Share on other sites More sharing options...
paul Posted March 1, 2010 Report Share Posted March 1, 2010 This is related to a post in ME3 forum related to waiting for more than one event. I did not see much point in point in posting in that forum. Here's a crude method of having alternative "Wait For" states. I've used two key presses as it's easier to demonstrate. Because the time resolution is at least 1 sec per item, it's not very responsive. Keypresses work best by tapping the key. I'm not sure if anything like this has been posted - if it has here's a reminder. The ding is just to give an indication it's looping (change to your choice). The macro loops ignoring errors and skipping the GoTo commands. When a key is pressed the macro jumps out of the loop to do the desired actions. See KeyPress macros for a similar technique, except that the desired key presses are waited for all at the same time, instead of serially as in the example above. Quote Link to comment Share on other sites More sharing options...
Yehnfikm8Gq Posted March 1, 2010 Author Report Share Posted March 1, 2010 The bottom line for me is that this is something that is long overdue in both versions of ME. If users can fiddle something, it cannot be too big a stretch for ISS to add. ME3 is more of a problem because it has no Goto command (which is also very useful for streamlining code). Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.